Incorporating games into curriculum workshops Feb. 27 and 28
Author: Troy Rutter
Author: Troy Rutter
The Department of History, the College of Liberal Arts and Sciences, and Game2Work will host a pair of workshops by award-winning game designer and professor of game studies and German, Dr. Evan Torner from the University of Cincinnati.
Low Tech, High Impact: Micro-Games, Nano-Games, and Serious Work
Monday, February 27 at 4:30 PM in 2221 SIC
This workshop will feature game playing and discussing short-form games, with an emphasis on digital game poems, non-digital “nanogames,” and microgames. When used in class, such games quickly stimulate student interest or simplify complex topics. The workshop will demo examples and show how to create, revise, and teach with your own games.
Off-the-Shelf to Off-the-Cuff: Designing and Using Games for Humanistic Pedagogy
Tuesday, February 28 at 4:10 PM in 0606 Ross
Gameplay creates a more creative, embodied experience that transports participants into unfamiliar places and times. Used well in the classroom, games can lead to more deeply engaged students and more successful learning outcomes. Focusing on historically inspired games, this workshop will help you adapt gameplay for your classroom goals.